/* USQLiteDatabase.h A class to hold a SQLite database instance */ #include "sqlite.h" #include class USQLiteDatabase { public: USQLiteDatabase(char *path); USQLiteDatabase(FSSpec fss); ~USQLiteDatabase(); int exec( char *sql ); int exec_printf( char *sql, ... ); std::string& last_error(void) { return last; } protected: virtual int process( int argc, char **argv, char **columnNames ) { return 0; } private: sqlite *db; std::string last; static int Callback(void *pArg, int argc, char **argv, char **columnNames); };